TECHNICAL
This section is a showcase of my technical skills.
TECHNICAL SKILLS
PROGRAMS
ZBrush
Clip Studio
Blender
Maya
UNITY
Substance Painter
Substance Designer
Affinity Photo
Affinity Designer
Keyshot
Moho
I do have experience with Adobe Creative Cloud (Photoshop, Illustrator, After Effects, Animate) and can integrate with that pipeline if needed.
DIGITAL SCULPTING / 3D PRINT
2D concept art into 3D using ZBrush.
splitting / keying models for optimal printout and making models painter friendly
3D scan data cleanup and manipulation.
FILM and GAMES
Primary skill is 3D modeling and texturing.
modelling
UV creation
texture baking and painting
animation
UNITY GAME ENGINE
basic understanding of UNITY game engine
experience with XR development
TOYS
I’ve recently been disassembling 12 inch figures from Hasbro and Spin Master in order to learn how to make articulations and study production techniques.