TECHNICAL

This section is a showcase of my technical skills.

TECHNICAL SKILLS

PROGRAMS

  • ZBrush

  • Clip Studio

  • Blender

  • Maya

  • UNITY

  • Substance Painter

  • Substance Designer

  • Affinity Photo

  • Affinity Designer

  • Keyshot

  • Moho

I do have experience with Adobe Creative Cloud (Photoshop, Illustrator, After Effects, Animate) and can integrate with that pipeline if needed.

DIGITAL SCULPTING / 3D PRINT

  • 2D concept art into 3D using ZBrush.

  • splitting / keying models for optimal printout and making models painter friendly

  • 3D scan data cleanup and manipulation.

FILM and GAMES

Primary skill is 3D modeling and texturing.

  • modelling

  • UV creation

  • texture baking and painting

  • animation

UNITY GAME ENGINE

basic understanding of UNITY game engine

experience with XR development

TOYS

I’ve recently been disassembling 12 inch figures from Hasbro and Spin Master in order to learn how to make articulations and study production techniques.